Usually java.awt.Image class can be used to display GIF (Graphics Interchange Format) or JPEG (Joint Photographic Experts Group.) One way to get a image is using the getImage method available in the Toolkit object that encapsulates specific methods of the platform used, as below:
Yet this class introduces some methods of interest, as listed below:
Method | Description |
flush () | Releases all resources used by a picture. |
getGraphics () | obtained a graphic context for off-screen rendering. |
getHeight (ImageObserver) | obtained the image height is known. |
getWidth (ImageObserver) | obtained the width of the image is known. |
import java.awt.*;
import java.applet.*;
public class JavaExampleImageUseInApplet extends Applet
{
Image img;
public void init()
{
img = getImage(getDocumentBase(),"Koala.jpg");
}
public void paint(Graphics gr)
{
gr.drawImage(img,45,15,this);
}
}
/*<APPLET CODE=JavaExampleImageUseInApplet.class WIDTH=520 HEIGHT=170 ></APPLET>*/